Project Aftermath

If there's one kind of game I like, its those that allow me to be a desktop despot. Oh the hours, hell truth be told days, weeks probably when you add up all the time I have played the Age Of Empires games. I just have a thing for having tiny pixelated minions do my bidding. So when Games Faction's Project Aftermath popped up in my steam news I figured it was probably going to be my type of game.

The premise is simple, "In the aftermath of a great war, when your enemy has wiped out everything you hold dear, the time has come to regroup and strike back. Enlist in the Morphid army and use all the weapons and genetic powers at your disposal to eradicate the New Order menace!"

Project Aftermath

Billing itself as an arcade RTS Project Aftermath lets you take command of up to four heroes and their squads of troopers. There are ten missions to play with the initial phase forming a tutorial. After each mission you can research new weapons and equip you teams with more. With a 3 man core team Games Factions have produced a pretty polished and very playable little game. Sure some of the sound effects are simplistic and there's no sweeping full motion cut scenes. How ever the comic style inserts are more than adequate and tell the story nicely. Impressive as some games cut scenes are I only end up hitting escape to skip them most of the time anyway. At the end of the day its the game itself that counts and that's where they have put their energy. The graphics are pretty good and the game ran bug free on my vista machine (Microsoft's studio's Gears of war still crashes every-time for me and my PC is more than powerful enough to run it fine.)

Project Aftermath

To add a degree of replayability (I'm sure that's not a real word), Your ability to score points is affected by how much you spend on weapons and armour. If you spend a lot you start the game in dept, if you play frugally the game will be harder, but you have more chance of climbing higher on the leader-board. Games Faction are already promising new features, including challenge mode with 10 new levels, a new tactical deployment system and new leader-board and steam achievement's features.

Project Aftermath

The price point is more than reasonable in my opinion $19.99 and the UK price is fixed to the US one so what ever the exchange rate is at the time will be the price you pay in pounds. Which with the pound currently falling against the dollar means its not going to be quite as cheap today as when I bought it, but still not much more than a tenner. UK based Games Faction has proved itself the little games studio that could, essentailly running with "one programmer, one artist, one designer" you have to be impressed with what they have done.  You can download the full game or a demo from either Games factions website or via your Steam account.

Project Aftermath Leaderboard

Oh and remember to take your leader-board account online and see how you rank, maybe, you can take the number one spot away from ... me (that's right bitches I am the greatest!)

Buy It | Download Trial

www.gamesfaction.com | Project Aftermath - Trailer


Dead Space - Lullaby Trailer

The "Lullaby Trailer" was banned by the United States' ESRB (Entertainment Software Rating Board), and therefore was only officially released in Europe. However, thanks to the internet, here it is.

Five hundred years in the future, humanity has exhausted much of the Earth's natural resources, and competition for survival is tight. In response, Earth's mega-corporations send immense mining ships called "Planetcrackers" into deep space to mine planets on a global scale – they rip the planet apart, smelt it down and then bring all the material back to Earth. When all contact is lost with the most famous Planetcracker, the USG Ishimura, Isaac Clarke and a small repair team are dispatched to restore communications.  Isaac is a normal systems engineer, but what he and his team find upon arrival at the Ishimura is anything but normal. The ship is nearly lifeless and powerless. The crew has been horribly slaughtered and transformed into terrifying abominations. Now Isaac is cut off, trapped, and overwhelmed in a desperate fight to survive.  Under development at EA Redwood Shores, DEAD SPACE is not yet rated by PEGI or ESRB. The game will be shipping on October 21st, 2008. For more information about the game, go to its website at www.deadspacegame.com.


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